hoi4 dispersed vs integrated support

So a division with a 1936 Signal Company will have a 50% chance to reinforce a battle within 6 hours. That is YOUR PLAY STYLE. Answer: Thank you Jasa Lunder for the A2A! Dispersed Support or Integrated Support? Like, idk, but hoi4 is boring as [email protected]#$. on Paradox technology, Legal To be specific: air, land, and naval doctrines can be unlocked by using the warfare experiences. I've come across the idea that there are 3 main phases to an operation. For infantry, keep in mind that when fighting in places with high infrastructure, where months of fighting can go by without units running low on supply, a logistics company provides no benefit. It is the most versatile unit on the battlefield. Chose integrated support if your divisions contains 5 support companies. It has amazing offense capabilities but weak on defense. The pinnacle of Mobile Warfare, Modern Blitzkrieg incorporates all the latest advances of technology and the lessons learned from previous doctrines. It focuses on using large amounts of Manpower and offers increased morale, reinforce speed, and reduced Combat width combat width, allowing more men to fight at once to take advantage of large divisions. By dispersing our Support units they can cover a wider area while remaining out of the line of fire, resulting in divisions with greater defense. In almost all cases, I encourage you to use try Carrier variant airframes. Without a Signal Company, the base chance to reinforce a battle (assuming that there is available width in the battlefield) is 2% every hour. She has been a CPA for 30 years and a lawyer for 20 years. Each field hospital, being percentage-based, will simply save more lives in a large division than in a small one. Land doctrine allows a nation to specialize the way its army conducts land warfare. And there is the exploitation of the breakthrough, which mobile warfare helps the most with. Increased coordination between the different branches of the armed forces allows them to work better in combined arms operations. It should be noted that Motorized Equipment Designer research speed bonuses apply to Field Hospitals and Logistics Companies, as indicated by the Motorized icon and the frame. And provide movement bonus, combat boni, relatively cheap on equipment. This support company is not intended for the front lines, or any combat really. Unit guide - forum thread (with PDF version), EU IV - No Random Combat - link to forum thread, HO IV - Combat tactics fixed - link to steam workshop. A Human Wave Offensive is an infantry tactic in which an attacker conducts a frontal assault with densely concentrated infantry formations against the enemy line, with the intent to overrun the defenders by engaging in melee combat. COA Circulars 92-385 and 2003-002 indicate that to disburse CIF, one must be a special disbursing officer or SDO. The split offers a choice between increased offensive potential and steadily improving all unit types with the Assault path, or focusing heavily on Infantry with the more front-loaded Infiltration path (Note that the reduced supply consumption ). Requirements. However, this bonus increases by an additional 5% per level (for 10%, 15%, and 20%, respectively). The early techs give some defensive bonuses and Infantry boosts. You can either use more battalions in the template to compensate, or let the game fill the front with more divisions. In any operation the Schwerpunkt, or Focal point, must be identified and maximum force concentrated to win at that point. This allows reliability improvements to equipment that normally cannot be upgraded. By continuing to use this website you are giving consent to cookies being used. You'd think over a year of extra work would make it stellar but it's just shallow and extremely boring. I thought it was a percentage thing (like increases by 10%) but it goes up by more than that too. Ogiwan . 25 Feb/23. If youre finding it hard to remove an enemy, want to drain his capacity to conduct war, or you want to increase your own war score, strategic bombing is the way to go. A strong fleet focused around battleship means that we are a force to be reckoned with when deployed at sea. Mostly preferred by Germany, Japan and Soviet Union. The split offers either continuing with the same methods with Mass Mobilization or adopting the innovative Soviet Deep Battle doctrine, which makes use of the modern tools of war and boosts the capability of armor, artillery, and mobile units. old cass tech high school photos idb staff salary structure Estrogen Dominance Symptoms; Pathfinder Wrath Of The Righteous Radiance Progression; Pinocchio Monologue Shrek; Queen Elizabeth 1 Timeline Bbc; Feeling Off Balance While Walking The Workers' and Peasants' Red Army, often shortened to the Red Army, was the army and air force of the Russian Soviet Federative Socialist Republic and, after 1922, the Union of Soviet Socialist Republics.The army was established in January 1918. This could be thought of as the traditional doctrine tree, and is the starting tree for the British Commonwealth, France, Italy, Japan, and Poland. Ahh, it's always nice to get another perspective on the doctrines. Air doctrine wise u missed out, that the best fighter bonuses are in strategic bombing and operational integrity, hence they give you agility bonuses which battlefield support does not. . This item will only be visible to you, admins, and anyone marked as a creator. Suppression counters partisans operating in a region, preventing them from damaging industry. Production Cost: 4.0. Use it as an advantage to your gameplay. All rights reserved. Most of them are just the same but major powers and countries historically more involved in the war have more unique options. HoI4 No Step Back Templates Guide: Multiplayer Templates for. You need 5 batteries to just equal the same amount of bonus attacks that you would get from just having a single support battery, so in that regard it is completely inefficient. Hoi4 Mod Tools The First Five Year Plan Move Industry To the Urals Defense of Moscow. hoi4 dispersed vs integrated supportohio department of public safety employment verificationohio department of public safety employment verification The offensive spirit of the infantry is the decisive element of winning battles. Our manpower is precious, bullets are cheap. The Mass Mobilization branch is shorter than the others; this is because it's more of a series of stopgap measures for nations in dire straits than a real doctrine, and encourages nations to swap out of it when or if their military, technological and industrial situation improves. Closely integrating support forces with combat troops results in divisions which are stronger on the attack. SOV_nkvd_upgrade_tooltip:1 "YThe NKVD! This doctrine tree gives divisions larger planning bonuses and boosts Infantry and Artillery. You can wear down a superior foe and push his weakened units out of the way. Republic is a form of government where power is, in contrast to a monarchy, held by a group of people. Dispersed Support gives buffs to you art divisions, but Integrated Support gives buffs to support companies. 'Fire brigades' were hastily scrambled forces thrown together to react to enemy breakthroughs or other critical issues. Soviet Union also has tons of manpower but also significant industry. In fact I cannot see any affect at all. They are removed from the game, and a portion of its equipment if any can be absorbed by your units. Even invalids and cripples must be drafted, there can be no such thing as a civilian. An easy example is pairing Grand Battleplan with Infantry leaders using the Ambusher, Unyielding Defender, Defensive Doctrine, Guerilla Fighter bonuses. Although it is possible to go for Superior Firepower with tanks to get insane stats but not a lot of org and recovery rate. Thanks for the wide assortment of tips but whats MRA. Support companies technology unlocks and enhance support battalions. Any suggestions guys? This page was last edited on 7 January 2023, at 16:37. If the Radio technology has been researched, this increases to 7% chance to reinforce every hour, and there is then a 50% chance that the division will have reinforced the battle within 10 hours. This is added to the commander's skill level, increasing the overall chance of picking a successful tactic from the available list. An overrun unit is destroyed. Recovery on artillery? Hearts Of Iron 4 has an intricate naval combat system that adds depth and complexity to the game's arms race. other nations going for tanks could and should still pick mobile infantry. This item will only be visible in searches to you, your friends, and admins. Could you add the total bonuses you get by researching full doctrine paths? They didnt develop an integrated fires plan or coordinate their close air support with the infantry defense. If we are unable to launch an attack to remove an enemy position it must nonetheless be subjected to constant minor attacks which will cause losses and prevent the enemy from launching attacks of their own. It may not display this or other websites correctly. Your personal style can be the cause of your doom or the secret to your success. All rights reserved. earnest partners smid cap core fund founders class. Required fields are marked *, I will be waiting for you in our discord channel. There is a specific list of effects that can instantly change the game. How To Design Ships. For example, a tank in the superior firepower doctrine (L&L) has a total soft attack bonus of 20% (0%[army] + 10%[frontline battalion] + 10%[tank battalion] + 0% [equipment bonus]). The enemy advances, we retreat; the enemy camps, we harass; the enemy tires, we attack; the enemy retreats, we pursue. A massive concentration of firepower will impose this overwhelming level of Shock and Awe against an adversary on an immediate or sufficiently timely basis to paralyze its will to carry on. Syntax: swap_ideas = { remove_idea =, ohio department of public safety employment verification. Answer (1 of 2): In my honest opinion, Mobile Warfare and Superior Firepower are two of the best land doctrines in the game. So, mobile warfare doctrine is the best if you have a large industry. That is why it can only work with huge industries such as German Reich and United States of America. Integrated Support is superb for Infantry that uses support companies to bulk their stats or modify their abilities. Questions, Paradox Wouldn't a weighted average be better (though I suppose they would just adjust the numbers on the support companies to get the same result). AA with 1936 equipment can shoot down up to 5% attack planes per 8 hours. High entrenchment bonuses. AA will primarily help protect against tactical bombers and CAS attacking a battle that the division is participating in, allowing multiple divisions in the same battle to pool their AA fire. Specific Doctrines for specific Countries(debatable). These provide a flat 10% reduction in supply consumption and a 5% reduction in fuel usage, which improves with upgrades. It's important to note that, essentially, supply fundamentally works the same. Rather than fighting for every inch of ground, enemy penetrations are largely avoided until they have extended themselves, at which point they can be cut off and destroyed by counterattacks. Radios, Jeeps, Pontoons & other equipment used to support troops. By bombing the enemies factories, either by night, or more dangerously, during the day we can seriously hinder their war machine. Some nations start the game with a pre-enabled army doctrine: Note: It's possible to change doctrine tree at any point, but all bonuses from previously unlocked doctrines are lost when unlocking a different doctrine tree. Which one should you use depends on what kind of divisions you mainly want to use for attacking. In military tactics, close air support (CAS) is defined as air action such as air strikes by fixed or rotary-winged aircraft against hostile targets near friendly forces and require detailed integration of each air mission with fire and movement of these forces and attacks with aerial bombs, glide bombs, missiles, rockets, autocannons, machine guns, and even directed-energy weapons Hover over a command in the table to view detailed argument-related help. Recon 115%. They also provide an entrenchment bonus on top of that. Integrated Support is superb for Infantry that uses support companies to bulk their stats or modify their abilities. Recovery on artillery? This is a community maintained wiki. At least as of version 1.3, the Devs have reported[1] that attached AA can shoot down fighters, but it takes a lot of it (the example in the video showed multiple line battalions, not just a lone support company). Espaol - Latinoamrica (Spanish - Latin America). They also provide tactical intelligence support on the battlefield or at sea. Therefore this is the best choice for winning land battles. Rather than focusing all strength on the front line, an elastic defense creates a 'deeper' layer of defenses which allows the defender more time to react and counter-attack while the attacker is spread out and bogged down. The answers will vary from player to player and likely from division to division. Come and meet with our huge family! "Any pro could tell you that you don't kamikaze until the final round." The 1918 available technology Support Equipment is the basis for the research of all support battalions. You need to sign in or create an account to do that. The first is defense, which is the common infantry org wall which benefits the most from mass assault. Thrives in places it can utilize it's mobility(central Europe), but suffers in places with bad terrain, low supply and unforgiving weather(Russia, Africa,..). The second split will let you pick between Air-land battle for combined arms warfare, or Shock and Awe historically used by United States long after WW2 (particularly the Gulf War and Iraq War), which keeps the majority of your focus on ground-based firepower. The HOI4 Vanilla or the basic game even supports releasing nations as puppet nations, after a peace conference in concluded. In the opening moves of an attack infantry must target weak points in the enemy line to bypass and isolate the more well-defended sections, which can then be wiped out by the rest of the attacking forces. From an XP perspective, however, each soldier is worth more XP in a smaller division. Well, I know the recruitable population and INF width reduction parts work. It is the doctrine that increases army organization the most.It also reduces the time needed for planning bonuses to reach maximum. Creating a separate infantry division template specifically for low-supply areas is an option. Please see the. Dispersed Support gives soft attack bonuses and recovery rate to line artillery. This doctrine focuses on throwing shells, not men, at the enemy. With No Step Back, vehicle designs with low reliability, such as using petrol-electric engines, become more feasible. Towed and self-propelled Anti-Air will only fire at enemy planes attacking that division or other divisions that take part in the same battle. So, a base stat of 80%, with a 20% bonus, is 96% (80 * 1.2), not 100%. Extensive planning and preparation before engaging in battle is the key to success. Mostly infantry and artillery . https://hoi4.paradoxwikis.com/index.php?title=Support_companies_technology&oldid=58363, Play Effective staff officers ensure the flow of Command, Control, Communications & Intelligence between a commanding officer and the units he controls. The People's Army believes in the primacy of men over weapons, with superior motivation compensating for inferior technology, and enjoys widespread support from the civilian population. I hope you enjoy my content. Integrated Support(R) will always be a better choice reasoning for better organization. Local defeats are inconsequential compared to striking a decisive blow. Playing as low manpower minors I started off using dispersed support but switched to integrated. This is a community maintained wiki. Even when a battle cannot be won, it can be advantageous to slow the progress of attacking forces with ambushes and delaying tactics. It seems to me that there are many instances of bonuses to things like ORG for support companies that do not really seem to be working as stated. Signal Companies add the full Initiative value to increase planning speed. Soft attack allows you to shred enemy infantry units. Looking at integrated vs dispersed again. While Mobile Infantry isn't as effective in combat, it is cheaper and can be used in greater numbers, so it could be an alternative strategy for Germany, or be used by a less industrially powerful nation. - Added Stanley Baldwin (thanks to tom_jones for base artwork!) Other divisions can use that support slot for more combat-related purposes. Tried to make an assessment about Integrated vs Dispersed support on my own, and noticed that one unit of line artillery gives vastly more soft attack than the support arty does. Equal Number of Factories And Manpower In 2 Countries.If u want more HOI4 Timelapse please don't forget to like and subscribe.If you want to support the channelyou can click on the link and become a member of the channel:https://www.youtube.com/channel/UCbneBmvJbTF5WN-jyarVUoQ/joinmy other accounts:https://linktr.ee/jirmirzaPrograms I use:-Adobe Premiere Pro 2022-Adobe Photoshop 2022-Adobe Media Encoder 2022Mods I use:-Colorize your country-Timelapse Overhaul-Actually Have So Many Mood (I'm Lazy)Tags:#hoi4 ,#hoi4timelapse ,#heartsofiron4 ,#heartsofironiv ,#timelapse ,hearts of iron 4 ,hearts of iron iv, wouldnt it be best to pick blitzkrieg instead of mobile infantry, to get the absolute most out of your tanks? Requires a very large industrial base for production of expensive mobile divisions, Focuses on an Infantry/Artillery heavy unit composition, Balanced between offense and defense, with a slight preference for defense, Requires a large industrial base for production of costly infantry divisions, Great at stale fronts, utilizing it's high entrenchment and planning bonuses, Balanced between offensive and defensive abilities, Emphasis on Inf, Mot and Mec - provides the most powerful offensive Infantry bonuses. Expanding upon Operational Concentration, all needs of the front are subordinated to the need to concentrate forces for Breakthroughs. Im not going to get into naval ship templates or deployment makeup here, just the doctrine and a little on tactics. ~~~~~ 20 width Infantry Division ~~~~~ If you are not new, or you watch any HOI youtubers you will hear this a lot, the 20 width infantry division is a great defensive and offensive division which can hold lines while a stronger divisions breakthrough a cost effective division - targeted variables can support variables in target path (you can do a@b where b is a variable that stores a scope) - Allowed Trait Tree Window to have an arbitrary amount of columns - Added scripted trigger support for controlling diplomatic action selectable status, plus examples for implementing game rules for giving and revoking guarantees. There is the breakthrough, which superior firepower helps the most with. Engineers also increase division defense and soft attack, but not as much as an infantry battalion. The staple 7inf/mountaineer/marines + 2art 20-width combo with a full five support units tends to profit more from integrated support than dispersed support, while huge divisions with a lot of regular artillery do better with dispersed support. Blitzkrieg refers to the strategy of fast moving Armored forces supported by Mobile Infantry and air support breaking through enemy lines to disorganize and encircle them. The first split offers a choice between improving support companies or focusing on line artillery. This speed bonus does not increase with upgrades. @Bebedor_de_cafe says the guy in the comments section of a guide. Integrated support ends up with 5.5 more org with this set up, but 3.4 less soft attack and .04 less recovery rate compared to dispersed support. The soft attacks? There are four mutually exclusive doctrine trees each with one or two mutually exclusive branches. Very powerful other defensive bonuses, to supplies, manpower, partisan effects on enemy etc. All trademarks are property of their respective owners in the US and other countries. You are using an out of date browser. Our forces are now trained to bypass and isolate enemy strongpoints to a much greater depth, ideally our assault forces should not stop until they reach the enemy's rear areas and their forces are completely cut off. I'm having a pretty good run right now, where I just created the "Modern Great Wall of China". Dispersed support is good if you have divisions with lots of line artillery. Mass Mobilization divisions often have more men than weapons to arm them, but this just means that the living will pick up the weapons of the dead and carry on the fight, an approach that tends to work better on defense than attack. Mass assault is also good for minors as it gives +5% recruitable population.The mobile doctrine tree does the same,but far later and in 2 research points instead of 1.And mass assault gives bonuses to infantry which is the primary tool with minors. Press question mark to learn the rest of the keyboard shortcuts. Damn man, your guides are really helpful to someone who's encroaching on his 50'th hour on the game. You must log in or register to reply here. Otro sitio realizado con hoi4 dispersed vs integrated support As the title suggests, I am wondering if anyone uses that branch of the tree regularly. Usually getting help from veterans is a great idea, but these pieces of help remain dispersed, and usually forgotten. You need to sign in or create an account to do that. 100%). Before an attack, the leading elements are carefully prepared and placed in forward positions, ensuring maximum force can be applied in the opening moments. Radios, Jeeps, Pontoons & other equipment used to support troops. Each recon upgrade increases reconnaissance points. The support companies gain the listed org and soft attack. Our manpower is precious, bullets are cheap. Fighting over a large front involves coordinating the efforts of multiple units over long distances: At an operational level, rather than tactical. As for dispersed versus integrated, integrated is going to be better 99% of the time. Therefore mobile warfare is the best land doctrine. In most cases Integrated is the way to go. AA does not require tungsten to make, so it may be a budget AT option for minor countries. Visit our. Infantry Equipment I (Weapons I), infantry_equipment_1. Dispersed Industry vs Concentrated Industry Guide 2022 - NO STEP BACK HEARTS OF IRON 4The comments section of this video is going to be so fun.--Contents of this video--00:00 - Intro/TLDR.00:54 - How Test 1 is Conducted.03:06 - Streamlined Line vs Flexible Line.09:02 - Dispersed Industry vs Concentrated Industry.11:07 - How Test 2 is Conducted.13:10 - Switching Lines Using Dispersed Industry or Concentrated Industry.15:11 - Advantages/Disadvantages of Dispersed Industry.16:28 - Advantages/Disadvantages of Concentrated Industry.17:23 - Recap/ When to use which.19:42 - Outro/1000 Subscriber Special Plan.Discord Link https://discord.gg/Ak9bjyeTDc#hoi4 #nostepback #newdlc Deploying new divisions that have a field hospital while they are still green is a complete waste from the XP perspective. Regular Infantry is often too slow to keep up with, react to, or escape from rapidly moving Armored forces. Eu4 has what we call national ideas and idea groups but well get to those later. Even if it was, it's better than the basically nothing that dispersed gives you.

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hoi4 dispersed vs integrated support